![]() ![]() Each region contains several structures that need to be defended: Cannons, Towers and the Alliance Ship itself! The Ship and Towers are very important, as they generate powerful War Buffs to protect their Cannons. The War Map → The archipelago consists of four perimeter island regions and one central region.One of the perimeter island regions with all its structures There are two main objectives: Assign your Defenses and Collect War Coins to strengthen your War Buffs.įirst things first, let’s talk about the War Map. ![]() In this phase, Alliance members gain access to the War Map: a treacherous archipelago protected by your Alliance’s structures and of course, your Pirate Ship! Alliances have 4 days to fortify their defenses for the upcoming War phase. Please note that only Leaders, Co-Leaders and Officers can enlist their Alliance.Īt the end of the enlistment phase, each Alliance will be matched against three others in a fight for total dominance. Each Alliance War requires at least 20 active players at level 40 or above although you can enlist up to 50 members. Enlist Phase:ĭuring the Enlistment phase, players can preview when the next War will start, while Alliance officers can enlist their alliance to participate in the upcoming war. Each War will be divided into 4 distinct phases of different durations: Enlist Phase, Preparation Phase, War Phase, and Celebration Phase. Alliance Wars can be accessed from the home screen for players level 40 and above. ![]()
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